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Advances in New Technologies, Interactive Interfaces and Communicability: E-tourism, E-commerce, E-learning, E-health, Design, Web 2.0 and Web 3.0

Advances in New Technologies, Interactive Interfaces and Communicability: E-tourism, E-commerce, E-learning, E-health, Design, Web 2.0 and Web 3.0

ADNTIIC 2010 from Wednesday, October 20, 2010 till Friday, October 22, 2010 at Huerta Grande - Casa Serrana, Cordoba, Argentina

WED
20
OCT, 2010

The user interface is the environment par excellence where the latest breakthroughs in the formal and factual sciences converge. In the design of the current and future interactive systems, the presentation of the content on the screen is the key to the success of the rest of the components which make up an avant-garde computer science structure.

The year 2010 opens an interesting decade in which to consolidate communicability, especially with the constant (r)evolution of the interfaces of the interactive systems. Right now we are starting to see the first results of the intersection of scientific knowledge to increase the quality of telecommunications in the daily life of millions of users. However, the interactive systems will keep on programming from the point of view of design of the interfaces, using the last advances in the software and the constant progress of the hardware. A democratization of the future models in human-computer interaction will ease the interaction in the environments of immersive multimedia oriented towards education, health, work and leisure time.

The current era of interactive communication makes us reflect and work daily to meet the needs of the societies to which we belong, and tends to improve the quality of life of each one of its members. In this environment the new technologies can and must be within reach of everyone. A state of the art will be the starting point of the works until reaching the future technological tendencies born from the interaction between the human being, the constant technological (r)evolution and the environment. This is a place where the intersection of knowledge deriving from the formal and factual sciences can enrich in a masterful way each one of the research projects presented and related to the last generation interactive systems online and off-line.

The (r)evolution of the net must allow the human being to take a steady flight towards new horizons where the technological breakthroughs are shared by the base of the pyramid –the general public, in the least possible time. Important steps have been taken in that direction in the last years thanks to the globalization of telecommunications and social networks. However, the costs stemming from the free access to digital information and/or the legislations in force, prevent even today that flight in many societies to millions of potential users of multimedia interactive systems. In the current scientific environment we intend to build a bridge of solutions to eradicate problems, suggesting innovating solutions and future guidelines of action thanks to the lessons learned with the research works we have made or that are currently in progress.

All contributions –papers, workshops, demos and doctoral consortium, should be of high quality, originality, clarity, significance and impact. In the current international conference it is demonstrated how with a correct integration among professionals of formal and factual sciences interesting research lines in the following subjects Advances in New Technologies, Interactive Interfaces and Communicability and other computational areas are solicited on, but not limited to:

• Accessible E-tourism Design
• Advances in Human-Computer Interface
• Auditory Contents for Interactive Systems
• Biometrics Techniques and Privacy
• Cognitive Modeling
• Communicability in Hypertext, Multimedia and Hypermedia Systems
• Computer Animation: 2D and 3D
• Computer Methodologies
• Customer Centricity and E-branding
• Database: Design, Security and Authorization
• Databases Technologies for Data Mining
• Digital Cartography
• Digital Sound and Multimedia Systems
• E-commerce
• E-entertainment
• E-government
• E-health
• E-inclusion
• E-job
• E-journal
• E-learning
• E-tourism
• Eco-Museum and New Media Art
• Geo-Spatial Visualization
• GIS Applications
• Industrial Design and Simulation
• Information Architecture
• Interactive Design and Semiotics
• Interfaces and Languages
• Interfaces for Tourism: Communications Strategies
• Logic Programming
• Management of Communications in Hypermedia Systems
• Media, Information and Documentation
• Medical Informatics
• Mobile Solutions: M-Commerce, M-Entertainment and M-Learning
• Open Source Software and Applications
• Podcasting and New Media
• Programming Languages and Techniques
• Reengineering Tourism
• Search Engine Development for Tourism
• Software and Web Engineering
• Software Evolution
• Software Measurement and Metrics
• Software Reuse
• Software Testing
• Software, Human Factors and Management People
• Stereoscopic and Digital Photography
• Telecommunications, Networks and Information Security
• Travel Technology
• Ubiquitous Web
• Usability and Heuristic Assessment
• User-Centered Design
• Veracity and Credibility in Interactive Information
• Videoconferencing and Tele-presence
• Virtual Community and Business Development
• Virtual Museum and Mixed Reality
• Web 2.0 and Web 3.0
• Web Location Based Services
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